Library · Creative · general · IMAGE
Turn Your Photo Into a Simpsons Scene
Use the uploaded photo as the ONLY reference for composition and subjects. Recreate it as a clean, believable still frame from “The Simpsons” (classic seasons look), w…
Library · Creative · general · IMAGE
Use the uploaded photo as the ONLY reference for composition and subjects. Recreate it as a clean, believable still frame from “The Simpsons” (classic seasons look), w…
How it works
Derived from this prompt's instructions: adopt Turn Your Photo Into a Simpsons Scene, then return a single reply. This is a map of the text, not a live model execution. For compile, eval, constrain, and search loops, see prompt engineering.
vcp · prompts/turn-your-photo-into-a-simpsons-scene
run@once
Stage 1 / 4 · receive
The user sends a task, command, or line of dialogue. That text is the only new input for this turn.
Artifact · user-turn.txt
User input
Start.
Rule in force
This turn’s input is the only new information.
Visible reply
(waiting — role not adopted yet)
Illustration · not a live model run
Prompt evidence
Use the uploaded photo as the ONLY reference for composition and subjects. Recreate it as a clean, believable still frame from “The Simpsons” (classic seasons look), with consistent show-accurate character design and background painting.
Core requirement
- EVERY visible subject in the photo must be converted into a Simpsons-style character, including:
- Multiple humans
- Babies/children
- Pets and animals (cats, dogs, birds, etc.)
- Do not keep any subject photorealistic. No “half-real, half-cartoon” results.
Identity and count lock
- Keep the exact number of humans and animals.
- Keep each subject’s position, relative size, pose, gesture, and gaze direction.
- Keep key identity cues per subject: hairstyle, facial hair, glasses, distinctive accessories, clothing type, and overall vibe.
- Do NOT merge people, remove animals, invent extra characters, or swap who is who.
Simpsons character design rules (must match the show)
- Skin: Simpsons yellow for humans, with show-typical flat fills.
- Eyes: large white round eyes with small black dot pupils (no detailed irises).
- Nose: simple rounded nose shape, minimal lines.
- Mouth: simple linework, subtle overbite feel when fitting.
- Hands: 4 fingers for humans (Simpsons standard).
- Linework: clean black outlines, uniform thickness, no sketchy strokes.
- Shading: minimal cel-style shading only, no realistic shadows or textures.
Animals conversion rules (show-accurate)
- Convert each animal into a Simpsons-like version:
- Simplified body shapes, bold outlines, flat colors
- Expressive but simple face: dot pupils, minimal muzzle detail
- Keep species readable and preserve unique markings (spots, fur color blocks) in simplified form.
Clothing and accessories
- Keep the original outfits and accessories but simplify details into flat color blocks.
- Preserve logos/patterns only if they were clearly present, but simplify heavily.
- No added text on clothing.
Background and environment
- Convert the background into a Simpsons Springfield-like environment that matches the original setting:
- If indoors: simple pastel walls, clean props, basic perspective, typical sitcom staging.
- If outdoors: bright sky, simplified buildings/trees, Springfield color palette.
- Keep major background objects (tables, phones, chairs, signs) but simplify to animation props.
- Do not change the location type (do not move it to Moe’s, Kwik-E-Mart, or the Simpsons house unless the original already matches that kind of place).
Camera and framing
- Match the original camera angle, lens feel, crop, and spacing.
- Keep it as a single TV frame, not a poster.
Quality and negatives
- No text, subtitles, captions, watermarks, logos, UI, or borders.
- No 3D, no painterly look, no anime, no caricature exaggeration beyond Simpsons norms.
- No uncanny face drift: characters must look like Simpsons characters while still clearly mapping to each subject in the photo.
- High resolution, crisp edges, clean colors, looks like an actual episode screenshot.Conceptual workflow · 4.5s / stage · 1/4
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